Telaris System

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Telaris System
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Summary
Jurisdiction: Aeveria Confederation
Region: Inner Empire

Overview[edit | edit source]

The Telaris system is, in all truth unremarkable. A single star with four planets and three of them laying within it's green band, the fourth of which far beyond toward the outer extremities and sitting just beyond a thin belt of asteroids, the System as a whole lacks any particularly astounding features and in fact is even lacking in mineral wealth. Charted a good time ago, the system spent several years post discovery as one of the many effectively empty systems within the inner empire until agricultural operations began following an official opening of the system to settlement by the government. In more recent years the system has seen increased growth as a result of the formation of Kella's Run, a young trade line that conveniently passes directly through the system, bound for the outer empire.

History[edit | edit source]

Silgar Telaris' Discovery[edit | edit source]

The system was First charted in 255 AC by intrepid private captain Silgar Telaris who, according to local system legend, was looking to strike it rich in search of alien ruins. After having spent two weeks with his crew scanning and probing the surfaces of the systems four mostly flat worlds and finding little of interest, Telaris and his crew were prepared to submit the coordinates and a brief report to the Aeveria government and depart from the system forevermore. However much to Telaris' surprise (and likely elation) the crew began to recognize possible indicators of primitive sentient life on the planet nearest the systems star- crude tools, methodical carvings into stones, and on occasion what may have been the site of rudimentary constructions. Conducting a deeper study revealed that whatever primitive intelligent life had once lived on here had perished for one reason or another- a fact which baffled the crew considering the pristine and largely temperate nature of the planet.

Telaris, a rather proud man of Ezedian descent, took great pride in this small discovery. A report was made and published, and though many wrote the so-called discovery off as insignificant, sometimes even fraudulent, Telaris was undeniably proud and undeniably boastful of his accomplishment. While the rest of the planets in the system never received proper names, instead being labled according to imperial policy, Telaris made certain to declare not only the system as the Telaris system, but also was sure to christen the planet whereon his discovery was made with his own first name; Silgar.

Incorporation and Settlement[edit | edit source]

Though "Silgar Telaris' Discovery" drew public interest in the system for a time, not even an Aeveria calender year would pass before Telaris and it's mysterious vanished tribals were forgotten, even by Silgar Telaris and his crew, who had moved on to a far more lucrative operation in bounty hunting on the fringes of Aeveria space. The Aeveria government surveyed the system and found few precious mineral reserves. Coupled with it's general location, far removed from any major travel lanes, and it's easy to understand why Telaris went ignored for three decades. In 261 AC the government opted to open the system to settlement after a conclusive study that determined that there was no significant value to the system for the purpose of heavy industry or military operations.

The system, being untouched, and with three of it's four sizable worlds well within the green band, was popular with self declared thrill seekers and settlers, most of which poor individuals from the far more developed worlds seeking a place to start new. The innermost planets featured terrain and conditions ideal for agriculture, with the exception of Silgar, the farmland of which was often interrupted by immense forests, which ultimately made way for a unique industry to develop in the system.

In the following five decades Telaris grew slowly, mostly from new settlers, among which were occasionally fugitives and less than reputable individuals seeking refuge away from the prying eyes of organized law. This was generally overlooked by the local populations, and by interplanetary law enforcement in general. Despite Telaris being an optimal place for criminals to vanish to- generally isolated, underdeveloped, and unnassuming, most criminals would rather flock to other, more dangerous systems that had already long been established as hotbeds of criminal activity and retreat.

Modern Day[edit | edit source]

Telaris remained largely isolated until 295 AC. With the formal establishment of Kella's Run in the same year, Telaris saw a spike of space traffic that while minuscule by most standards was an unprecedented increase for Telaris. While the system's population did not grow much as a result, many Telarian settlers seized the opportunity provided by the travel lane to export their goods. In three short years, Telaris grew to produce a large amount of domestic produce as well as timber, often sold on world and carried off by traders in either direction on Kella's Run. None of the planets in the system yet qualify to apply as a state.

Planets & Bodies[edit | edit source]

Silgar (Telaris I)[edit | edit source]

A standing testament to Silgar Telaris' own ego, Silgar is said to have considered conferring the name of his crew's ship, 'The Blue Horizon' to the planet but instead chose to name it after himself after one of his subordinates suggested naming each body in the system after one of the five crew members- evidently this upset him. Whether the tale is true or not is lost to crew logs, but what is known is that Captain Telaris was sure to name at least one planet after himself.

Silgar, or Telaris I, is the oddball of the three habitable worlds. It's sisters, Telaris II and III feature more plains, lower mountains, and less ocean. Silgar however still bears a resemblance. Where it's equatorial region is primarily lowland plains, it's north and south extremities exhibit vast forests that often give way to towering peaks, among which is the longest and tallest mountain chain in the system, Bear's Back, supposedly named after the resemblance of it's peaks to the spines of a local creature that shares a striking resemblance to ursine creatures- if bears had razor sharp bone plates protruding from their backs, that is. Silgar is the least populated of the habitable worlds, and the majority of it's population work in settlements at the edges of the great forests, making their profit in lumber sold to traders on Kella's Run. A species of tree on Silgar is prized for it's durable wood and dark hue among some circles. Silgar possesses one small moon that has no atmosphere of it's own.

As for the mysterious primitive intelligent lifeforms? A number of sites have been identified as ongoing research sites in the mountainous regions, namely the Silgar OP1 Dig site, the first and primary excavation site established by Silgar Telaris and his crew. While no conclusive evidence exists as to what happened to these mysterious inhabitants, what is known of them is gleaned from crude tools and what may have been a form of artwork or record keeping. Based on what appear to be primitive clay brick supports within a cave at Silgar OP1 alongside carved tools and keystones found in the same space as well as fading remains of wall-carvings and paintings, few scholars dispute the existence of these now long-gone creatures. Ultimately the mystery surrounding the tribals of Silgar is unsolved primarily because very few scholars see the purpose in relocating to a remote system to study a race of primitive aliens that likely simply died out.

Telaris II[edit | edit source]

Telaris II is the largest of the habitable worlds. Telaris II is circled by two moons of roughly the same size and share a composition similar to that of Telaris III, and present on both Telaris II and III are curious basins consistent with massive impact craters. Due to the proximity of Telaris II and III, it's thought that the twin moons of Telaris II may have fractured from the smaller Telaris III when the system was young. Barring the great basin on the planets upper eastern hemisphere, much of the planet is covered in flat grasslands with rare forested regions. Lacking a true ocean unlike it's sisters Silgar and Telaris III, all the bodies of water on Telaris II are closer to vast inland seas. Rivers snake across the land in every direction, flowing from the highest points, a few mountainous areas usually far from the planet's many inland seas. While not as fertile as Telaris III nor rich in forestry as Silgar, Telaris II still maintains itself in a number of large agricultural communities that are often along the river, where the plains meet the mountains.

Although easily the least remarkable of the bodies in the system, Telaris II still manages to offer all that is needed by those who call it home.

Telaris III[edit | edit source]

Telaris III is smaller than the most comparable body, Telaris II, but is superior for agriculture. While Telaris II is primarily land, Telaris III has a far more 'normal' ratio of land to ocean. While much of the landmass of Telaris III are plains, more mountain ranges are present than the much flatter Telaris II. These mountain ranges lay primarily in the northern half of the planet and encompass a good deal of the eastern hemisphere as well. Telaris III is evidently undergoing a period of change, as much of the mountain ranges are snow capped and are the cradle of massive glaciers that extend to the northern pole of the planet. These great glacial mountaintops provide a great deal of pristine water runoff that form the great rivers than cut through the land and join the vast seas of the world. As a result, Telaris III features far more fertile ground for agriculture, and it's climate ranges from temperate to sub tropical in some regions, allowing for a wide variety of crops both domestic and off-world to be grown with ease when managed. Telaris III possesses one small moon that is hardly large enough to classify as such.

As a result of it's blossoming agricultural industry, Telaris III is the most populous of the three habitable worlds, and features it's only true city, Horizon, named for Silgar Telaris' ship, though far from in tribute to the captain himself. Horizon sits on the rim of Telaris III's own great basin, roughly identical to the one on Telaris II, a scar of planetary proportions, though a body of water has formed at the lowest point of the basin. Telaris III is home to most of the starports in the system, with most of the business in the system being done through the ports as a channel.

Telaris Belt[edit | edit source]

Never given a proper name, the thin belt of asteroids between Telaris' green band habitable worlds and it's single barren world is referred to simply as the Telaris Band. Earlier in the systems history the belt made a modest hiding spot for smugglers needing to lay low for a few days, however with the arrival of Kella's Run local militia have cracked down on criminal activity to ensure a safe trade environment, meaning the asteroid belt has become even more dangerous for criminals.

In the years between the systems discovery and it's opening to settlement, the Aeveria government repeatedly evaluated the Telaris Belt for valuable mineral resources, but the prospect was abandoned when nothing of value was detected.

Telaris IV[edit | edit source]

The system's true black sheep, Telaris IV is nothing like it's siblings. Effectively a hunk of rock covered in crags and craters, Telaris IV lacks any atmosphere and lay on the other side of the Telaris Belt, well outside the green band. Supposedly Silgar Telaris and his crew made one scanning pass on the planet and dismissed it immediately. While the Aeveria government deemed the planet to be theoretically capable of undergoing terraforming, the operation never materialized, and any notion of establishing even a mining operation were quashed when it was found that the planet was just as devoid of valuable minerals as the rest of the system. Even criminal squatters don't bother landing on Telaris IV, as even if it were a suitable hideout- and it truly is not, the terrain is rocky and difficult to land on and the surface is periodically struck by stray asteroids. The harsh conditions and general inhospitable nature of the planet makes even a refueling station on the planet nonsensical.