The Grand Army of The Republic

= The Grand Army of The Republic =

Origins
Prior to the Kusheen conflict, the Republic had seen very little opposition in the stars and neglected to have much of a structure for their military as a whole. When they were attacked by the Kusheen Empire, Vithem and the Royal Council realized that they would have to come up with a restructure quickly or face certain destruction. The same decision was made during Vechtho's reign, where he realized once again the military would require a new look to fight back the Collection invaders.

The Military Codex
The Military Codex was created under the Codex Act and was the first restructuring of the Remusian military and took place shortly after the Kusheen Conflict began. the Codex Act was given under one of Vithem's Monarch Acts. The Codex took nine days to become an official document and created by Vithem and a group of military and Directive members, most notably Arthro Leteb, Neth Castorkoff & Steveth Nielson. Out of this intense session came some drastically needed changes to the military.

The major changes include:
 * For the purpose of the ongoing conflict, volunteers and conscripts alike would undergo an intense military procedure lasting about a month, which afterwards they would be deployed.


 * Anyone who participates in the program is to be organized into platoons, brigades and so forth.


 * Some but not all of the Directive's research efforts would be redirected to the war effort.


 * Royal Corps are redirected to be used as advanced stealth units to infiltrate and sabotage.

The Grand Fleet Initiative
The Grand Fleet Initiative was a series of edicts and polices enacted to properly repel the Collection. It was enacted under one of Vechtho's Monarch Acts and bypassed through the Royal Council. Much of the Republic's greatest minds were turned away from their own pursuits and focused into developing weaponry and armaments for the war effort. Many limits were tested, some resulted in death and injury, but many breakthroughs were made in these efforts. Notable achievements include the advanced harnessing of plasma and electromagnetic energy, the development of antimatter reactors, the extended utilization of hyperlanes, the creation and weaponization of battlesuits, and their larger piloted mecha counterparts. Additional advancements included the manufacturing and design of much larger and complex ship designs as well as the creation of space citadels and outposts.

Key points in the act involved:

•	The Science Directive is to be organized into Divisions and all available members will contribute to the war effort.

•	Anybody who were not involved in research and development were to be enlisted via conscription unless certain circumstances prevented otherwise.

•	Military regiment and training are to be restructured and reformed to comply with a smoother and more organized system drafted by the Royal Council.

•	All military proceedings must pass through & be approved Vithem Templesmith, Grand General of the Army.

Interstellar Ion Cannon
Each new colony that is founded is always followed by the construction of an Interstellar Ion Cannon (IIC). As the name would suggest, an IIC is a large planet mounted cannon that uses a particle accelerator to focus particles into a cyclonic particle beam capable of hitting targets across several solar systems. Once completed, an IIC can be the size of a large city. IICs require a substantial amount of time and resource to be able to function and have only seen use in Collection encounters. Due to their sheer size and power output, they are often large military targets, and thus are generally where a planet's military force is stationed. The IIC was developed and is built by technicians of the Directed Energy Division of the Science Directive.

Platoon Composition
Each planetary military is composed of about 30 platoons consisting of approximately 2.4 million total troops. Each platoon is roughly composed of 80 thousand individuals. These platoons are logistically divided into smaller brigades and battalions. Platoons are overseen by the Director of the Grand Army and Grand Navy, and are typically led a Major or Brigadier General, who pass orders down to, Colonels, Captains, Majors, and so on. Generals command entire platoons, in those Platoons are Brigades who are led by Colonels. Brigades are further broken down into Battalions who are commanded by Captains. Platoons can be made of a variety of soldiers that fit into a myriad of roles.

Military Artists
In the wake of the Kusheen Conflict, members of the Grand Army that helped create the Military Codex collaborated amongst each other to form an elite sect of the military. This group of Remusians would come to be known as the Military Artist, and they were trained under the MA Program. The Program involved the training of a select few lineages involved in the Grand Army. However, over time the MA program was opened up for application by any member of the Grand Army. Members of the MA program are put through intensive training that is designed to hone the elements of stealth, CQC, Hand to hand combat and overall fitness. In addition, there are several portions dedicated to teaching a more in-depth understanding of strategy and tactics, including tactical positioning, systematic elimination, and infiltration. The overall emphasis of the program is geared towards to being able to defend yourself without the reliance of technology that most Remusians rely heavily on.

Similarly, to the Directive, application into the MA program is very competitive, involving competitions held once a year between platoons. The competition is more widely known as the “Annual Platoon Exhibition” and pits the Platoons of the Grand Army against each other as a means to keep them in shape, test their abilities, and show off some of the best platoons. Lower classed Platoons are pitted against each other in a planet wide arena and can be eliminated by losing all of its members. Ranking can be earned every year as a direct result of performance, and directly correlates to where you will start in the tournament. Moving up the brackets will pit them against other winners, until they face of against one of the best platoons. Platoons that reach this level have the opportunity to participate in the MA program regardless of whether they beat the top platoon or not. Not all members are required to participate, and often the platoon is shuffled among other platoons to provide an even advantage every year.

Tactics
Although the Remusian military has undergone several changes time and time again, naval doctrine has overall remained the same. The Grand Navy puts an emphasis on deploying vast amounts of strike craft and smaller classed vessels, while being supported by the Outer Bulwark. These strike craft are designed to move very quickly and harass enemy fleets to a point in which the Outer Bulwark can come close enough to engage with their high caliber lasers. The Outer Bulwark and these strike crafts tend to very large in numbers and are capable of creating a large amount of space to attack the enemy on, often resulting in the thinning of enemy lines. If fleet numbers become thin, the Inner Outer bulwark will tighten up, and be reinforced by some of the Inner Bulwark. Just behind the Outer Bulwark lies the carriers on which the strike craft were deployed and are constantly repairing strike craft as they come into dock. Larger Capital ships remain behind the Carriers, which are encompassed by the Inner Bulwark, and are capable of engaging from there.

Armaments
Each level of the Fleet is uniquely armed to perform is jobs accordingly, with the exception of the Inner and Outer Bulwark which share many similarities. Each craft, however, is outfitted with a self-repairing nanite system, which can be depleted over time and requires replenishment from an Engineering squad.

(Specifics I still need to consider)

Ships Currently in Service
Corvettes

Frigates

Cruisers

Battlecruisers

Escorts

Destroyers

Carriers (Include Supercarriers)

BattleShips

Bullwark Cruisers

Dreadnaughts

Flagships

Arthro Leteb
Arthro Leteb is the current director of the Grand Army and Grand Navy of The Republic after the disappearance of Vithem. He is the charge of calling the tactics and the deployment of platoons in and outside of Remusian space. Arthro is a part of one of the few long lines of military lineages, dating back to Remusia. His mother and father served as part of the Royal guard on the former home planet, but only he and his mother escaped the consequences of The Calamity. His mother would continue to serve as part of the Royal guard, and as soon as he was able Arthro enlisted. He rose through the ranks very quickly thanks to his mother’s tutelage.

Arthro was stationed on Tesmar during the initial attack staged by the Kusheens, igniting the Kusheen conflict. He would lose his mother during that attack, while she was trying to protect Viola Templesmith from certain death, but both would perish. Despite this horrific incident, Arthro would fight valiantly during the battle, catching the eye of Vithem Templesmith. Vithem invited Arthro along with to design a new Military codex to help fight the Kusheens. Honored by this, Arthro accepted, and made many pivotal suggestions, such as the introduction of platoons, and the reformatting of the Navy. Arthro would lead one of the first platoons, the Wallcomb Platoon, who fought during this and the Collection conflict, earning the platoon several marks of distinction.

He holds a seat on the Royal council alongside fellow veteran Idesk Mcvoll. Idesk is the current council representative for the Royal Corps of which he is also the Directive of, and oversees the cooperation between the military and I.W.I.N.

Idesk McVoll
Idesk McVoll is the current Council representative as well as the Director for the Royal Corps. He acquired the position shortly after it was vacated after the events of Project Kronos. Idesk himself is a former high-ranking Corps member who served alongside H'rothgoar von Smathen but was not swayed to participate in Project Kronos. He was instrumental in proving that his former college was conspiring with those leading Project Kronos, which lead to Hrothgar’s exile, to which he became a mercenary. Idesk was rewarded for his loyalty with a seat on the Royal Council and the new Director of the Royal Corps. During his initial training and service, he befriended Arthro Leteb, and remains good friends with the fellow Director.

Notable Platoons
While platoons are spread across the Republic, there are some that have earned themselves several accolades in their past work and are thus well known across the Republic. This renown has come from their performance in battle, and in the Annual Platoon competition. These platoons have earned specially tailored technology crafted by the Directive as a mark of respect and distinction for their accomplishments.

Former Royal Platoon
The Royal Platoon was one of the Republic's best armed and trained platoons, led by Vithem Templesmith. Comprised of veteran members of the Calamity and Kusheen Conflict, the Royal Platoon was not a force to be reckoned with. They were proficient at almost every aspect of the Remusian doctrine and trained to use every armament developed for the field. Vithem reached out to many of his old collogues from when Remusia still stood in order to form an elite platoon. They were happy to oblige and helped Vithem train and manage the platoon. The Royal Platoon formed just prior to the Kusheen Conflict.

The Royal Platoon played a very pivotal role in the Collection Conflict, defending many of the Outer Colonies from the invading forces with little rest in between fights. Additionally, were it not for the Royal Platoon, Operation Bellringer would have been a failure. Towards the end of the Collection Conflict, they were stationed on the outside of the Home Cluster upon the colony Tesmar. The Collection had pushed hard into Remusian space, and it looked as though the end was near. The Collection launched its attack against the Royal Platoon. Despite their best efforts, the outpost would fall. After their victory, the Collection would promptly retreat, and left no trace of the Royal Platoon. It is hypothesized some of the Platoon is still alive and has been captured either to be assimilated or to be tortured. Many agree that it is probably both. The N5-Fortress Adaptive Armor was uniquely bestowed to Vithem and his platoon. The N5 models were developed for the former and make use of a unique type of self-replicating nanites which interface with the Neural-Link Network. By using the network, the nanites are capable of forming various forms of equipment, and in case of the N5, a small mobile fortress comprised of incredibly tough nanites.

The New Royal Platoon
The replacement of the former Royal Platoon led by Vithem has been succeeded by his son, Vectho. While perhaps not as well rounded as his father’s platoon, Vechtho’s new royal platoon has shown to be very adaptable. The Royal Platoon is drawn from current or previous members of the Royal Guard who have served for at least five years, protecting members of the Royal or Technocratic Council or other important government members. Royal Platoon members are the only platoon who are not constantly training, but rather congregate bi-monthly in a large training “In-service”. Otherwise, Royal Platoon members are at their designated posts within the Royal Guard and can usually be found within Royal or Bureaucratic districts. The New Royal Platoon is uniquely equipped with the R6-Siege Adaptive Armor and make use of the same type of self-replicating nanites as the former Royal Platoon.

Interro Platoon
The Interro Platoon is led by Sevna Templesmith and is perhaps one of the only Platoons on par with the Royal platoon. While not as well rounded as the Royal Platoon, members of the Interro platoon specialize primarily in aggressive tactics, but also possess decent covert skills. The Interro Platoon is insanely competitive and openly invite other platoons to skirmish with them. The fame of the Interro Platoon comes primarily from the success of Operation Bellringer, though partial credit should be given to the Royal Platoon for helping complete the Operation. The Interro Platoon is equipped with the Directive's highly experimental Neutronium Solarium Core which is featured in their custom built battlesuit line, the Trailblazers.

Frontier Platoon
The Frontier Platoon is currently lead by Epsonne Langsing, and is the main expeditionary force tasked with scouting out territory that could hold importance to the Empire. They were the main force sent around the general area during the initial expansion of the Republic, as well as Operation Echoes Across the Worlds. While at the moment the platoon is semi-retired due to the halting of expansion since the Collection Conflict.

Collection Rehabilitation Platoon
With the success of Operation Bellringer came the creation of the Collection Rehabilitation Platoon, otherwise referred to as the CRP. The CRP uses an advanced and refined version of the Quantum Entanglement Device used in Operation Bellringer to retrieve and effectively free members from the Collection. Improvements have since been made on the device allowing for the capture of multiple subjects at a time over a larger amount of space. The CRD frequently collaborates with Biological & Health Development Division (BHDD) in the rehabilitation of recused Collection members.