Betel Sky Spears

Origins
Since their inception, through the Doisu Wars and for another 24 years after them, the Fighter Companies consisted of primarily of non-standardized strikecraft and makeshift carriers. Each "carrier" would have a Shield Captain responsible for the carrier and all strikecraft within. The company would rely on the charisma of Shield Captains to take leadership of the Company as needed. After the Doisu Wars, some standardization efforts were made on the behalf of the Golden Face, but they were generally limited.

The raids of The Xeverra six years into Nol Byervid's term was all the motivation the High Chancellor needed to begin a radical and rapid restructuring of the Betel Fighter Companies. Alacastur Ersin's reform of the Home Braves into the Arms recently helped ease the efforts at reform by taking lessons from their experience. High Chancellor Nol was also an ardent Innovationist, and had already spent a great deal of time studying foreign navy technology and determined to create an effective modern Recycler space force.

The organization of the Sky Spears would be quickly changed into its current form, while still maintaining some vestiges of the Fighter Companies. The ships were standardized as best as they could be in the timeframe, with the focus on creating more concentrated carriers to reduce the number of Shield & Spear Captains needed, and the Razik Fighter was developed as a cheap but reliable fighter that was mass produced in the largest military requisition before the Military Proliferation Act. The end result was a quick response mobile space force that, while technologically far behind the Xeverran, was decently effective at curbing a much larger Xeverran incursion.

Organization
Note: A Voivode may assume the supreme command position over certain Companies as needed as part of their duties

Tactics
Despite the Sky Spear reforms of High Chancellor Nol, the tactics did not shift as much as he would have hoped. However, the poor discipline of the Betel offers an opportunity to exploit their resourcefulness and adaptability.

Doctrine calls for the deployment of strikecraft and frigate carriers outside of effective range. If the enemy boasts substantial long-range anti-fighter weaponry or has already deployed greater numbers of fighters, the carriers will press forward to close the gap before launching strikecraft and cover the approach of frigates deployed earlier. Once in range, the aim is to close to melee range with strikecraft and frigates, including launching ramming and boarding attacks. The aim is to disrupt any advantage conferred by disciplined enemy formations by enveloping their lines in Betel ships, sowing chaos and attempting to increase the the enemies' risk of firing on themselves. This tactic also reduces the effectiveness of enemy heavy weapons on frigates.

Larger non-carrier ships are very new in the Sky Spears, not to mention mostly non-standardized, and as such their usage is poorly defined (WIP - need to think on this further)

Equipment
While the production capabilities of the Betel are potentially immense, they suffer from being decentralized. Strikecraft and Frigates are small enough that they can be contracted out to small operations via the complicated requisitioning of the Sky Commmission, but larger ships simply require too much infrastructure. In addition to this, many of the most advanced Recycler ships depend on Luminarian technology, the use of which is heavily restricted and monitored (restrictions which have only intensified following earlier information leaks). These ships are generally only produced in conjunction with Golden Face teams at a scattering of shipyards. Betel corporations have, however, attempted to adapt their own medium-size designs to meet growing demand, but these are usually based on older technology, unstandardized, and often dependent on what can be scavenged from recent battlefield graveyards. Still, they are not without use even if they pale in comparison to the standard ones thanks to Betel resourcefulness.

Perhaps surprisingly, despite their massive size most carriers are able to be produced relatively easily. This is due to the simplicity of their designs, being primarily just metal with barebone fighter and frigate bays and jump drives. They sport a massive resource investment, but the metal is available in such abundance this is seldom an issue. Carriers are rarely intended to see front line service in any case, and thus require less complexity.

Ships
The following are the standardized ships in production by the Sky Spears

Strikecraft

 * RSS Razik (Fighter)  - Outdated, but still in limited production
 * RSS Bazka (Fighter)
 * RSS/RWA Photon (Gunship)

Frigates

 * RSS Byervid
 * RSS Holnok

Dreadnoughts

 * RSS Uze

Carriers

 * RSS Destriant
 * RSS Exo-Hull