Talk:Repzork Battle Doctrine

Design Philosophy
Both the Star Navy and the Army possess distinct philosophies regarding how their equipment is designed. These ideals are a result of their specific needs, strategies, and the culture of each branch.

The Star Navy places great emphasis on quality-over-quantity.

Weaponry
The AFRE's utilize both projectile and energy-based weapons as well as a number of chemical and biological weapons. Infantry can also employ a variety of melee weapons, though most are used only in specific circumstances. Marganite weapons have grown steadily in number and power since their introduction in the 7th year of the war, with the most infamous example being the RS-18 Firestorm, a weapon of mass destruction which utilizes pressurized, superheated marganite to produce explosive crystal growth over a vast area. Antimatter, though still in the early stages, is employed in space warfare in the form of missiles or railgun rounds containing an antimatter core. The Pattern-5 'Planet Cracker' antimatter railcannon is one such example. The AFRE also boasts a small arsenal of ancient weapons, namely hard light firearms, which despite being extremely costly to produce, make up for it in firepower.

Defensive Technology
Defensive technology includes both passive and active measures. All troops, vehicles, and facilities are equipped with one or more layers of directional shielding, which directs power towards active enemy fire. Shields can be further strengthened by wireless boosters or produce canopies shielding multiple units at once. Canopy shields are frequently used to protect installations from artillery and bombers. The largest shields currently in service are planetary shields, which are comprised of a network of vast nodes which envelop an entire planet.

All combat personnel are equipped with either exoskeletal powered armor or battlesuits which enhance their strength via hydraulics and artificial muscles. These suits are comprised of layers of composite armor rounded to deflect blows from bullets and certain melee weapons. These suits can fit a variety of attachments, including more armor plating, jump jets, cloaking modules, and additional weapons, allowing for troops to specialize for specific tasks.

Infantry Equipment
All combat personnel are equipped with exoskeletal power armor or battlesuits which enhance the user's strength. These armors, as well as most vehicles, are painted to match the environment troops are expected to be fighting in. The majority of infantry weapons are built with these armors in mind as designers can then increase their firepower with little to no significant increase in recoil for armored users. Infantry also have access to grenades and mines. Armors are modular to allow for various upgrades and attachments.

Vehicles & Walkers
The Army, having to maintain and supply billions of troops across hundreds of planets, typically sacrifices the quality of its individual units for rapid production. In exchange, Army equipment is designed to be both rugged and easy to maintain. Vehicles use either tracks, legs, or anti-gravity propulsion for locomotion, with anti-gravity growing steadily more common. There are some notable exceptions to the Army's standard design practices, such as the Vaildag Mobile Facility, STV-47 Oltavar Siege Tank, and the ODV Vasekar series of combat walkers.

Aircraft & Starships
The Star Navy places great emphasis on the quality of individual starships and aircraft. Its forces boast durable armor, substantial firepower, and top-of-the-line technology. Thus, while the Star Navy is not as large as some of its contemporaries, it is more than capable of maintaining parity with the empire's rivals. All modern combat starships utilize subspace FTL drives, whereas vessels designed strictly for transporting supplies utilize faster but less maneuverable jump-drives. Efforts are currently being made to develop a working Void drive. Aircraft use either propellers or jet engines and are all VTOL-capable.

Drones & Artificial Intelligence
Drones and artificial intelligence constructs have also taken a prominent role within the AFRE and come in a variety of formats. Proxies emphasize function over form and are thus constructed in whatever form is best suited for their intended role. The most simple proxies are controlled by constructs incapable of any thought and are deployed en masse as cannon fodder to overwhelm a foe through sheer force of numbers. More advanced proxies behave like trained soldiers and are generally deployed alongside Marines. The most advanced machines are powered by sapient Telkevon 'Iron Soul' A.I constructs, but such constructs are both rare and remain a guarded secret.