Communal To-Do List

Wiki To-Do List

 * 1) Compartmentalize overtly-large pages into smaller sub-pages for easier reading.
 * 2) Pages for important events, battles, and fronts.
 * 3) If permitted, revise older pages (Diabs, Sauran, etc). Old pages can be preserved in the archives.

General Lore To-Do List

 * 1) Space Travel
 * 2) Void
 * 3) New Sector
 * 4) Developing the Peacekeepers & Warlords as proper factions and establishing what they do and how they operate.

Reforms

 * 1) Rename & Revise Skrey
 * 2) Rename & Revise Necraal
 * 3) Rename & Revise Virisus
 * 4) Rename & Revise Tegotians (No need for major details; tertiary power)
 * 5) Rename & Revise Dragoneterans (No need for major details; tertiary power)
 * 6) Rename & Revise Saracin (Decent chunk of work already done by Amad. Do we want to keep this given he is not in the branding?)
 * 7) Review, Revise, & Rename Biomatter
 * 8) Give a name for the Newveria (Aeveria replacement)
 * 9) Revise the Margan (Reaper's Fist Dynasty in particular)

Timeline Revisions

 * 1) Work IAE into lore
 * 2) Work TmC into lore (Removal of the Gronian Imperium alters most or all of their history in the war)
 * 3) Work Xeverra into lore (Removal of Betel Recyclers alters most or all of their history in the war)
 * 4) Work Delani into lore (Their destruction is more detailed than their origins)
 * 5) Certain aspects of Zaretian lore still need to be cemented. In particular, Vipenite and his death.
 * 6) Establish proper timeline for Karahotdoum.
 * 7) Establish proper timeline for Sauran.
 * 8) Establish proper timeline for Asanians.
 * 9) Establish proper timeline for Kastalians.

Users actively working on new Races

 * Liche (Bugs)
 * Xav (Slugs)
 * Corv (Birds)
 * Drag (Parasites?)

War fronts in need of development

 * 1) Diab Theatre (Warlord push into Diab space combined with Asanian attacks elsewhere)
 * 2) Zaretian Theatre (Newverian-led push towards Nu-Zartar is the key feature and is fairly well-developed, but Karahotdoum or other Peacekeepers thus far play no major role. Potential catalyst for Zaretian Civil War?)
 * 3) Newverian Theatre (Warlord push into Newverian territory. Major battles include the Border blockade conflict. Would be an unsuccessful effort to draw forces away from Zaretian front.)
 * 4) Sauran Theatre (Began before the war proper as a conflict between Sauran and Zaretians. Escalates as Margan and later the Asanians and Repzork enter the fray. Repzork would likely employ scorched-earth tactics akin to those used in Operation Desolate winds as a means of forcing the Sauran to come to terms)
 * 5) Repzork Theatre (Separate Newverian-led attack joined by Karahotdoum, with Sauran coming later? Diabs involved to a degree later on. Peacekeepers would be partly or perhaps entirely repelled, at least for a time, by the combination of Operation Counterweight and the return of both the Margan and Necraal)
 * 6) Neutrality crisis (event triggered by return of the Margan during the 2nd Battle of Norsus. War escalates to the point that it is nearly impossible to truly remain neutral)
 * 7) Saracin Theatre (There is nothing for this. Karahotdoum or Newverian effort? Culminates in assassination of Saracin emperor and the collapse of their empire.
 * 8) Necraal Theatre (There is nothing for this. Diab/Karahotdoum effort?)
 * 9) Karahotdoum Theatre (There is nothing for this. Repzork/Saracin/Necraal focus?)
 * 10) Delani Theatre (All we know is that they get eaten and do some logistics stuff because dey dah delani)
 * 11) Rach Theatre (Not too much development needed here. We have the general gist, which culminates in the 1st Battle of Norsus. Mostly just review, revise, and add a bit here and there to fill gaps)
 * 12) Asanian Theatre (It occurs to me that I forgot about this possibility. Also, has anyone ever actually attacked an Asanian colony in lore?)
 * 13) Operation Dawnhammer (Major event for planned, albeit still WIP, New Sector. Repzork provoke major escalation in ongoing cold war with the Nepharians by sending troops into the contested zone in an effort to conscript minor races to fight the Peacekeepers, prevent minor powers from joining the Alliance, and to intimidate the Nepharians into reconsidering any notion of joining the Peacekeepers, though they make a point to avoid directly engaging Nephi forces. Nepharians bring this to Peacekeeper attention, drawing their forces into the area while they themselves do their best to avoid getting their hands dirty.)

Name Pool
A place to post any potential names for races/individuals/whatever in need of 'Newveria' treatment.


 * Jangzhim


 * Barzamun


 * Zolglii


 * Urum'bator


 * Bulgamandi


 * Ustal


 * Dakar'zaran


 * Sarendel


 * Velthek


 * Sigasa


 * Aradel


 * Vaikaru


 * Ulusia


 * Char'dram


 * Althaim


 * Hidim


 * Sarakara


 * Thalmok


 * Thalvok


 * Gyrr


 * Ulfhig


 * Detmir


 * Nalfyrg


 * Ovgren


 * Tserog


 * Molkre


 * Uleg


 * Ovgyrr


 * Khersgyr

Completed

 * Energy Shields


 * Psychic powers - No longer canon.


 * Orion Dynasty renamed to Azure Shield.


 * Reaper's Fist renamed to Verdant Flail. Altered to emphasize robotics/cybernetics/high technology rather than siege (moved to Hammer) and chemical warfare (which nevertheless remains an aspect of their arsenal)